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Post by gilestheripper on Aug 3, 2015 21:35:34 GMT -8
Didn't know if I should post this, but oh well. Dear Insane Children,
Good news this morning! We now have in hand the final digital assets for the book and DVD (BluRay) manufacturing process! These files are now being sent to the factories where discs and books will be produced in bulk. I've been told the manufacture process for both books and discs should be around 20 days. But that timer won't start until I get back (and approve) the samples we've just asked them to make.
Since we've already made samples based on earlier (work in progress) files, I expect we'll be able to give the approval for mass production sometime next week.
Looks like we're going to box and label everything for shipping here at the Spicy Horse office in Shanghai. From here we'll send packages in bulk to a shipping distribution center. Depending on where in the world you're located, shipping times can be anywhere from 5~15 days.
So, adding up time to manufacture (20 days from next week), time to package everything (mid September?), and shipping time... Some of you could be seeing physical items around end of September to early October? Fingers crossed on that!
And once the physical items start going out, we can decide on when/how to distribute the digital items.
Thank you, everyone, for your continued support and patience while we bring the Otherlands campaign nearer to completion!
From Shanghai,
-American (Lulu is taking a nap)
/posts/1313553
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Post by ZeldAlice on Aug 4, 2015 12:04:00 GMT -8
I think I remember reading this one on the Kickstarter website. But in any case, I see no wrong in putting this Kickstarter update here. Thank you for posting!
Edit/Update; I just now saw that this is the latest Alice:Otherlands update, so I say; Well done and thanks for posting!
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Post by moonlight on Aug 4, 2015 14:31:52 GMT -8
I'm not a fan of whoever they got to do the art for otherlands. The dude is a good graphic designer, but his interpretation of Alice is just :/ I'm not trying to say he's untalented, but I wish they would have found someone else to work on the drawings of alice. . . this art : but none the less, I'm really excited to see how these shorts come out!
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Post by gilestheripper on Aug 4, 2015 22:06:04 GMT -8
It doesn't really look outstanding, but it is an interesting art style. But yeah, nothing about this really screams AMA to me. I don't really know what I was expecting, really...
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Post by ZeldAlice on Aug 5, 2015 13:02:21 GMT -8
I have to agree with both of you. The art is okay, but it isn't AMA/AMR! But aren't there other artists in the book as well to portray AMAlice?
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Post by electra on Aug 11, 2015 6:51:51 GMT -8
That's what I was thinking. Alex is a great artist but he can't draw a fucking human to save his life, to put it bluntly. All the graphics are lovely and the Cheshire Cat is so cute but Alice looks really broken in terms of style and anatomy. It just doesn't work.
And I'm not being nasty or anything because I know you guys were thinking it too. >_>
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Post by ZeldAlice on Aug 12, 2015 4:00:33 GMT -8
That's what I was thinking. Alex is a great artist but he can't draw a fucking human to save his life, to put it bluntly. All the graphics are lovely and the Cheshire Cat is so cute but Alice looks really broken in terms of style and anatomy. It just doesn't work. And I'm not being nasty or anything because I know you guys were thinking it too. >_> I agree with all this. Sure his version of Alice is still nice but at the same time it isn't Alice. And also, we saw that in the AMR Artbook there were a lot of better artists. I also love the style of the first AMAlice, why didn't they give out a book for the first Alice-game, that would've been so cool!
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Post by electra on Aug 12, 2015 9:47:40 GMT -8
That's what I was thinking. Alex is a great artist but he can't draw a fucking human to save his life, to put it bluntly. All the graphics are lovely and the Cheshire Cat is so cute but Alice looks really broken in terms of style and anatomy. It just doesn't work. And I'm not being nasty or anything because I know you guys were thinking it too. >_> I agree with all this. Sure his version of Alice is still nice but at the same time it isn't Alice. And also, we saw that in the AMR Artbook there were a lot of better artists. I also love the style of the first AMAlice, why didn't they give out a book for the first Alice-game, that would've been so cool! That's to do with Rogue going under. There are not a lot of concepts from the original game left. Even so, most of them are either promotional work or finished black and white concepts with little variations. The original Alice has very little surviving concept art. Not enough to make an A:MR sized book. Any materials related to Alice that are unreleased are property of Rogue Entertainment, Alice's original publisher. They went under a long time ago and as far as American knows, those concepts are either hidden away or have been scrapped. He does not have access to them whatsoever. If we would get contact with Rogue, that would be awesome, but even so we're not even sure what they're allowed to release due to EA's copyright. Ken Wong will always have a special place in my heart, BTW.
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Post by ZeldAlice on Aug 13, 2015 5:31:41 GMT -8
I agree with all this. Sure his version of Alice is still nice but at the same time it isn't Alice. And also, we saw that in the AMR Artbook there were a lot of better artists. I also love the style of the first AMAlice, why didn't they give out a book for the first Alice-game, that would've been so cool! That's to do with Rogue going under. There are not a lot of concepts from the original game left. Even so, most of them are either promotional work or finished black and white concepts with little variations. The original Alice has very little surviving concept art. Not enough to make an A:MR sized book. Any materials related to Alice that are unreleased are property of Rogue Entertainment, Alice's original publisher. They went under a long time ago and as far as American knows, those concepts are either hidden away or have been scrapped. He does not have access to them whatsoever. If we would get contact with Rogue, that would be awesome, but even so we're not even sure what they're allowed to release due to EA's copyright. Ken Wong will always have a special place in my heart, BTW. I've heard about Rouge Entertainment going under, but I never knew that it all would unable AMA-concept art etc. It is sad indeed. And I also believe that even if we got Rouge's permission, it is, as usual it seems, up to EA to give their permission in everything. Gosh, I'm starting to dislike EA more and more... Ken Wong also has a special place for me too! And I also wonder, why didn't they give Ken Wong the artwork-job in the Otherlands Artbook?
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Post by electra on Aug 13, 2015 12:47:11 GMT -8
Well we shouldn't really hate EA as much as we do. Rogue is probably out of contact with EA. Even if the Alice concepts do still exist, you'd need to find who archived them.
Though, did anyone ever think to check to Alice credits to see which artists might still have information on the project?
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Post by ZeldAlice on Aug 14, 2015 4:27:19 GMT -8
Well we shouldn't really hate EA as much as we do. Rogue is probably out of contact with EA. Even if the Alice concepts do still exist, you'd need to find who archived them. Though, did anyone ever think to check to Alice credits to see which artists might still have information on the project? But why shouldn't we? I know I personally have my reasons (and that's because of their Origin and that I can't even play a The Sims by them I completely wasted my money on because it isn't working etc)... I never really checked much the credits of AMA in the actual game, there's a lot in those credits, even though I at the same time should give it a try.
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Post by moonlight on Aug 15, 2015 22:54:37 GMT -8
tbh, the dude's got the feel of AMA/AMR down just.....i dunno I'm not digging his Alice. XD
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Post by electra on Aug 23, 2015 10:08:47 GMT -8
Well we shouldn't really hate EA as much as we do. Rogue is probably out of contact with EA. Even if the Alice concepts do still exist, you'd need to find who archived them. Though, did anyone ever think to check to Alice credits to see which artists might still have information on the project? But why shouldn't we? I know I personally have my reasons (and that's because of their Origin and that I can't even play a The Sims by them I completely wasted my money on because it isn't working etc)... I never really checked much the credits of AMA in the actual game, there's a lot in those credits, even though I at the same time should give it a try. Well, here's a number of reasons not to immediately dislike Electronic Arts based on the Alice fandom. 1. The Alice fandom is very small. EA probably don't make a lot of money from the IP and thus probably don't have much use for it. People need to understand that Alice is a SMALL game franchise that is a very OLD game franchise. It was a very large risk for them to even give a greenlight for Madness Returns because of the age difference between the first and second games (11 years). 2. American is in talks with EA, but they seem to just be hard to get a hold of. They don't really flat out deny American with no reason. Again, it's not a large IP so they're being very generous when they do give us what we want. 3. EA gave Alice a VERY long development period. If I remember correctly (if I don't, whoops, sorry) it was about four years. Most games only see about ONE. ESPECIALLY AAA games. Unfortunately, it just happened to not be enough, but EA still would have been LOSING money at that point. It was quite kind of them. 4. EA did sell the film rights at one point. It was fifteen years ago, of course, but they are very gracious when it comes it AMA merch. They allowed considerable amounts of AMA and A:MR merch and they did even sell those rights for a film at one point, showing they did want the franchise to flourish but they just didn't particularly want anything themselves to do with it. 5. Again, Alice is an old game. Any assets BELONG to EA but are probably in the possession of Rogue. I'm pretty sure that as a company that went under years ago, Rogue aren't particularly interested in throwing around any of the old Alice assets. They also probably wouldn't want to get in touch with EA fifteen years later for something so trivial such as releasing old concept art. It never happened and it never happened fifteen years ago when it had the possibility so if anything we shouldn't be mad now, fifteen years later. TL:DR, Alice is an old and fairly weak franchise. EA have done their best with it. They've allowed people to make merch and films to grow the franchise but it just appears that they themselves are not interested in working on it. Any content from fifteen years ago is dead content and it's too much hassle for Rogue to go to the extent of bringing it up again. Overall they're an awful company, but Alice isn't exactly the most profitable franchise and they've given us a fair amount over the years.
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Post by ZeldAlice on Aug 25, 2015 4:07:55 GMT -8
But why shouldn't we? I know I personally have my reasons (and that's because of their Origin and that I can't even play a The Sims by them I completely wasted my money on because it isn't working etc)... I never really checked much the credits of AMA in the actual game, there's a lot in those credits, even though I at the same time should give it a try. Well, here's a number of reasons not to immediately dislike Electronic Arts based on the Alice fandom. 1. The Alice fandom is very small. EA probably don't make a lot of money from the IP and thus probably don't have much use for it. People need to understand that Alice is a SMALL game franchise that is a very OLD game franchise. It was a very large risk for them to even give a greenlight for Madness Returns because of the age difference between the first and second games (11 years). 2. American is in talks with EA, but they seem to just be hard to get a hold of. They don't really flat out deny American with no reason. Again, it's not a large IP so they're being very generous when they do give us what we want. 3. EA gave Alice a VERY long development period. If I remember correctly (if I don't, whoops, sorry) it was about four years. Most games only see about ONE. ESPECIALLY AAA games. Unfortunately, it just happened to not be enough, but EA still would have been LOSING money at that point. It was quite kind of them. 4. EA did sell the film rights at one point. It was fifteen years ago, of course, but they are very gracious when it comes it AMA merch. They allowed considerable amounts of AMA and A:MR merch and they did even sell those rights for a film at one point, showing they did want the franchise to flourish but they just didn't particularly want anything themselves to do with it. 5. Again, Alice is an old game. Any assets BELONG to EA but are probably in the possession of Rogue. I'm pretty sure that as a company that went under years ago, Rogue aren't particularly interested in throwing around any of the old Alice assets. They also probably wouldn't want to get in touch with EA fifteen years later for something so trivial such as releasing old concept art. It never happened and it never happened fifteen years ago when it had the possibility so if anything we shouldn't be mad now, fifteen years later. TL:DR, Alice is an old and fairly weak franchise. EA have done their best with it. They've allowed people to make merch and films to grow the franchise but it just appears that they themselves are not interested in working on it. Any content from fifteen years ago is dead content and it's too much hassle for Rogue to go to the extent of bringing it up again. Overall they're an awful company, but Alice isn't exactly the most profitable franchise and they've given us a fair amount over the years. 1. I don't see any good reason to not give a small but a damn good franchise greenlight. I have a very hard time understanding the need and greed for money and more money. Cause that is EA, they're only out after money and they moneymaking franchises aren't much of good games. That is the difference, AMAlice is actually a good game-franchise with good story, depth, art etc etc. 2. When it comes to generousness and EA, I guess I have still much to discover, cause I have hardly seen or read about any real generosity from EA. A good generosity of them would be to give the AMAlice-franchise to McGee since it is indeed technically and rightfully his. 3. It didn't sound on McGee and his team that they didn't get that amount of time. Plus, a real good and fully developed game takes time. I know this because of Nintendo, who can actually make good games. They have postponed their newest Zelda title for Wii U (a title I guess that they have been working on for some years by now), but for a good reason. Good games need its time to fully be developed and all. 4. But if EA didn't want anything to do with the AMAlice frinchise, why haven't they given it all to McGee yet? 5. That AMAlice is an old game-franchise isn't an excuse. Mario and Zelda is old, Ocarina of time is old but they revamped the game still for a later and handheld console. So that games are old ain't an excuse, in my opinion. Yeah, sure, I can agree that it might be a little hard now to get in contact with Rouge and all for old game concepts, but at the same time... Why not?... And how can old and interesting art-concepts be a trivial thing. Sure, for EA they could be, but for Rouge? I don't know, who knows what they think?... Other, I don't see how EA has given us any fair amount of AMAlice. Also, knowing EA, they only care about money and their own franchises, except for The Sims Medieval which in their opinion, didn't give them enough money. Also, there's a good reason to why EA has been voted and judged as the worlds worst gaming company, not only once but TWO times in a row. And then they have their worthless and totally dysfunctional Origin shit!
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Post by electra on Aug 30, 2015 5:02:22 GMT -8
1. Well that's the thing, we can't really hate a company for wanting to make money. That's kind of the end goal. They put funding into their flourishing franchises.
2. They've been quite good to McGee over the years. He's even admitted so himself before in comments and replies. American feels' the same way I do (to an extent, probably).
3. I'm pretty sure AMR was given the greenlight a very long time ago, but it was a small team with no a lot of progress made quickly. In the end, a lot of time may have been wasted before the end game.
4. If EA were to remove the Alice IP from their Property, they would likely sell it rather than give it away. McGee definitely could not afford the Alice IP all by himself. Even with crowdfunding, I don't think he'd meet the goal. It's an EA franchise that may even go into millions, depending on how much the franchise makes with new releases.
5. But Mario and Zelda get regular releases. It was a risk bringing out AMR because Alice had seen no action in fifteen years. It's an old franchise with no regular outputs. Since Mario was existed, there has not been a single year where Mario hasn't received his own game. Zelda games also come out fairly frequently. Alice was a massive shot in the dark and still is.
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